Alpha & Strategy

Territory — WORLD.Code() Cadence

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Evidence scope: The behavior below is from the pinned Solidity source. A source-file hash does not establish deployed bytecode equivalence. Check the selected deployment and caller before sending a transaction.

WORLD.Code checks that Cause is the MAP venue at its Waat, obtains the YUE and CHEON/META results, and checks latitude and longitude against a square of radius Yeo. Charge equal to zero returns after the nested calls. Accounting changes only if Charge is at least the existing _world value.

Simulate the actual coordinates, Cause and origin. A qualifying branch adds Hypobar to _world, requests VITUS.Mint(YUE, Dione), and adds Deimos to creator credits. It can request zero VITUS. No exclusive land title, guaranteed reward, or optimal repetition cadence follows from these numeric entries.

The pinned WORLD source never populates _cauda, so its Tail/Distribute iteration has no entries on a fresh deployment. Distribute otherwise spends the caller’s approved tokens and reduces credits by the amounts transferred; it does not automatically distribute WORLD’s overflow inventory.

Use these calls here. Simulations preview the current state; each confirmed call is a separate transaction.

META
0xE77Bdae31b2219e032178d88504Cc0170a5b9B97
META.Beat(uint256 QingWaat)Simulate / call

Open this function to load its call form.

WORLDDeployment unresolved; calls unavailable.
WORLD.Code(int256 Latitude, int256 Longitude, address Cause)Simulate / call

A callable deployment has not been resolved for this reference.

YUEResolve your player or venue above the call forms.
YUE.Bar(address Qing)Read

Open this function to load its call form.

YUE.Hong(address SpendAsset, address QingAsset, uint256 PurchaseAmount)Simulate / call

Open this function to load its call form.

YUE.Hung(address QingAsset, address ReceiveAsset, uint256 RedeemAmount)Simulate / call

Open this function to load its call form.

WORLD.Code and Distribute, META, CHEON and VITUS.